Saturday, 5 October 2013

New Design

I had made this shape in sketchup a few weeks ago

The original quick sketch of idea i drew.

Put it into cryengine and repeated and flipped it etc.

Views of model

Video of sunlight effects on model

Video of movement



I had an issue where animating my object cause it to lag, I did not have this issue while rotating in my speed run. I suspect that it lags because of all the components (each curved "petal" is a component).

Wednesday, 2 October 2013

Speed-run


 
 
  
 Scans of drawings

 
Drawing chosen to develop

  Sketchup models w/ textures
(I found the texture with red too distracting from my model when i put it into Cryengine)

 Animating model in Cryengine

Views in Cryengine 



Tried playing with lighting, I preferred using the shadows and sunlight instead though.



Video tests of model





Lighting(sun)

Lighting(sun while animated)



Final 1min movie

Issues

 I wanted to animate each of the curved parts separately so made each one a separate component on Sketchup. However, as I now had a lot of overlapping components (where the curved parts meet) Cryengine didn't like it and mover some of my components to make this interesting spikey version of my model.

 I found that it was difficult to inhabit as the space was messy and i could only get a few good views.

 Playing with lighting

 Moving the components to line them up where they were supposed to be

Views of "fixed" model with lighting

My favourite view of "fixed" model

When I animated this model, i wanted to rotate the individual "petals" like opening a flower then rotate them back. I maganged to do this however it lags...I don't know if this is because I may have done the flow chart wrong (i just played around 'till it worked) or if I had other issues (I thought it may have been because the petals intersected each other while moving however i separated them and it still lagged ruling out this possibility).

Animating model

Tuesday, 17 September 2013

Lighting

 Playing around with lighting

 Changing colours and Diffuse multiplyer etc.

Playing with time of day

Tuesday, 10 September 2013